Long version of what this mod contains and credit to modders: Veterency can go up to level 10 instead of only 5 Weapon Skill levels now can go up to 15 maximum instead of standard 5! - more skill variety. Veterency made much more useful (More HP, More Stamina, weapon skill increase per level, etc) Added a bunch of other maps to the new game modes Conquest roster! AI tweak so now soldiers will make use of Flashbangs, Frags & Molotovs when necessary~ Priority tweak so soldiers will prioritize weapons (fixing the grenade launcher units auto-switching to any rifle/pistol/etc) Priority tweak to stop soldiers staring into walls while getting shot SP maps edited for MP usage (Domination, Evac, Combined Arms, etc) Conquest is now more infantry oriented, but does still contain all vehicle types. Veterency levels up to 10 instead of only 5 Well over 200 humanskins! (Black ops, Division, BF3 & More!) ![]() Halo Skins / Breeds, Jackal Shields, SMG, Assault Rifle(s), Plasma Rifle, etc. Modern added items such as Ballistics shield, Glock 17 w/ extended mag, P90. ![]() Field of View changes for TPS and FPS views to make them feel more akin to more common game equivilents which are not as "zoomed in". Bodies / Destroyed Vehicles / Weapons / etc have 5x the limit so battlefields show more war torn features for much longer but whilst not overly affecting performance / multiplayer syncing 50% increase in view distance for soldiers, battles now engage from more realistic ranges whilst not hurting the gameplays balance "What does this mod contain?." - If you want the short version:
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